MAX MUSTARD
You and the famous inventor, Max Mustard, embark on an adventure to reunite adorable Mudpups with their parents high above the planet Krunch. Along the way, you are faced with a surprise dilemma when a friend reveals a secret about who they are.
From members of the team that brought you Richie's Plank Experience, seminal experience of the early days of VR, comes Max Mustard, a completely immersive third person platform game made specifically for VR, with the nostalgia of classic arcade and console games we all know and love.
RAINDANCE IMMERSIVE SHOWCASE IN LONDON
Join us for the Raindance Immersive showcase in London on 27th, 28th and 29th October, and let Max Mustard take you on a fun adventure!
HOW TO ACCESS THE GAME FROM HOME
No festival accreditation is needed to access the Raindance Immersive selection online. We’d like to encourage you to support independent game developers by buying a copy of their games. The game will launch on the Meta Quest store and Steam in early 2024 with 40+ levels, 4 bosses, 8 upgrades and over 4 hours of gameplay.
CREDITS
Creative Director - Richard Eastes
Technical Director - Victor Jia
Producer - David Eastes
Lead Designer - Robbie Slann
Art Director - Jonathan Bradley
Animation Director - Adam Dowley
Programming team: Michael Szewcyzk (Snr Lead) Brandon Grimshaw (Lead), Mark Carolan (Lead), Nathalie Blanket (Snr Developer), Nyal Blow (QA), Thomas Safarewicz (Developer)
Art & Design team: Sam Weir (Animator), Phil Taylor (Snr Environment Artist), Lucas Grandchamp (Level Designer), Layne Ngatai-Stokes (VFX Artist), Kyan St Leon-Wharfe (Snr Environment Artists), Ian Woskey (Tech Animator), Griffin Robbins (Jnr Tech Animator), Juan Carlos Calderon (Artist), Zoe McNearney (Junior Artist)
Corporate and Production team: Kylee Kay (CEO, Toast Interactive), Nathan Anderson (Executive Producer), Toni Eastes (Co-founder and non exec director), Amanda McCoy (People and Culture), Anthony Hinton (Graphics), Lee Edmonson (Marketing Mgr), Vanessa Richards (CMO), Theresa Wagner (CFO), Cathy McCarthy (Office Mgr)
Immersive platformer game | Runtime: full game 240 mins; 20 min game demo at the Raindance Immersive showcase in London | Platform: Meta Quest | Compatible headset: Meta Quest 2 / Quest Pro
Award nomination: Best Immersive Game